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Archive for the ‘Review’ Category

First Person Pro Wrestling Vol. 1 (repost w/ Update!)

Posted by Stevo On January - 13 - 2010

(first published Aug 23 2007)
As many of you might know I myself am a huge wrestling fan, as well as being a wrestler myself for quite a long time. I’ve avoided watching wrestling for many years since I was injured and couldn’t compete anymore.

Recently I’ve taken a keen interest in wrestling again; I’ve got drawn back in like so many other people have over the years. There’s no escaping it, there’s no denying it. Once you’re a true wrestling fan you’re one for life — even after years of absence from the sport.

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Popularity: 25% [?]

Albums of 2009 – One hell of a year!

Posted by Stevo On September - 29 - 2009

2009 is quickly becoming my favorite year in recent memory for music. Most of you know my main love of music is definitely Metal through and through — and 2009 was so far a fucking amazing. Now I won’t go into the absolutely amazing re-master’s of all the Beatles albums — we all know they are worth it. But here’s a few I picked up and some thoughts!

endgame
Megadeth: Endgame
I wrote Mustaine and crew off years ago. I didn’t like anything after “The World Needs a Hero”, and even that was mediocre at best. They announced “Endgame” and I wrote it off… Randomly I heard a song on Pandora from Endgame — didn’t realize it was off of endgame. I honestly thought it was an unreleased song from between Rust in Piece and Countdown to Extinction. That song was, of course, Headcrusher. I was blown away that Megadeth still had it in them… and once I got the full Album realized it was one of the weaker songs on the album.
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Popularity: 63% [?]

Album Review – The Verve: Fourth

Posted by Tommy On November - 2 - 2008

Back in the late 90’s the Verve came out with the colossal hit Bittersweet Symphony and quickly went away. For the past ten years or so they have been broken up because of creative differences and drug problems. Last year the band came back together for a tour and in August of this year The Verve came back with a new album titled Fourth. My first impression of the album was that it was some kind of new age instrumental experiment or possibly a record about Jesus. There is a real Thomas Kinkaid vibe to the cover art that I am just not digging. The first single/video off the album is called Love is Noise. I’m not sure about love but this song is just that, noise. It’s derivative of every other song about the agony and ecstasy of love and the video is a badly edited mish mash of images that don’t even follow a coherent theme let alone any sort of chronology or story.

The entire album relies heavily on overproduced background noise to try and give some kind of depth to the trite lyrics. These guys are trying extremely hard to be U2 and it just isn’t working. Nothing about this album is original. Every song reeks of being written for optimum radio playability. This thing might even turn up on some top 40 stations but I can’t see it being played anywhere except a middle school dance. It’s too safe, too boring and took up too much of my life already.

Popularity: 19% [?]

Dungeons and Dragons 4th Edition

Posted by Tommy On September - 29 - 2008

I’ve been playing role playing games like Dungeons and Dragons for almost twenty years and in that time I’ve seen a lot of systems and settings go in and out of fashion. The one that has been the constant is D&D. Even as TSR sat on the brink of abyss I never worried that the game would just go away. My steadfast belief was proven correct when Wizards of the Coast, the world leader in collectible card games, purchased the faltering company. WOTC has taken the D&D brand and expanded it into a multimedia and multiple game format money making machine. No matter if you prefer miniatures, video games or good old fashioned pen and paper RPG’s there is something for everyone.

Over the summer the much heralded fourth edition of Dungeons and Dragons was released and since then a deluge of new product has flowed from the mad geniuses at Wizards. As with any D&D release, the first wave was the three core books; the Player’s Handbook (PHB), Dungeon Master’s Guide (DMG), and the first of what I assume will be many Monster Manuals (MM).

My first experience with D&D was the Basic set that came out around the same time as second edition. It was a simplified version of the game and was great for introducing me to the game. I soon started to go looking for stores that sold gaming books and picked up the first edition Player’s Handbook. It was a black and white mess of small type and hard to follow instructions. My friends and I spent hours making characters with the overly complicated rules and played for years with those books. When I finally picked up the second edition PHB it was like upgrading your Studebaker with a rocket. The rules were much easier to follow and specializing in one thing or another was way easier to figure out. Unfortunately a lot of that specialization called for extra tables and charts and long pauses in game play while we looked up some of the harder to remember rules. I completely missed out on third edition but one Saturday afternoon in July sucked me back in.

For the second year, Wizards held their “Worldwide D&D Game Day” where they send participating stores several kits so that new players and returning adventurers can come in and play a game. The kits include everything needed to play; dice, the adventure, a map and all the miniatures required for the adventure. This year they sent along a quick start rule set for 4th edition. In a word, it was amazing. The combat was so streamlined and efficient that it moved nearly as fast as an actual fight. Everyone who came to play had a fantastic time. As for the Dungeon Master’s it seems that the new rules and well thought out adventures were a boon to them as well. One of the DM’s we had for WWD&DGD saw the adventure module for the first time when we sat down to play and he ran it flawlessly. There were puzzles and traps and clever monsters and even going in with no prep the game was immensely fun.

Several weeks later I picked up all three of the new 4th edition books. Rarely am I impressed with packaging but even if the game inside had completely sucked the books would have been a nice addition to my bookshelf. Luckily they ended up even better than I would have imagined. I thought when I first picked them up about doing a review but I decided then that I needed to actually play the game before I could make any kind of informed decision. After a few months of running my own campaign I only have complimentary things to say about D&D 4th edition.

Unless you’re running a game, there is no reason you have to buy anything other than the Player’s Handbook. All the rules for character creation, combat, equipment and magic are contained in one thirty five dollar book. It’s written in clear language with handy tables and art that is far superior to anything in any of the previous editions of the rules. One of the things that I found to be vastly improved was the breakdown of skills. The skill list on the character sheet had grown quite cumbersome and the specialized skill checks (use rope? Really?) were sometimes ridiculous. The new skills list has been streamlined and many skills have been bundled together as one (pick lock, detect trap, find secret door are all now listed under “Thievery”) while others have been made into feats (the language skill is now the Linguist feat). This makes deciding what kind of check to make much easier and can help relive some game delay if you happen to be playing with a rules lawyer.

My favorite new feature is the was attack powers and spells are done. Every character gets a certain number of powers, some that can only be used once a day, once per encounter or any time. This makes special attacks a normal part of gaming. Just swinging a sword at an enemy isn’t nearly as cool as using your Reaping Strike at will power or your Spinning Sweep encounter power. Giving these kinds of attacks to every character class adds a whole new dimension to the game that I didn’t even know it was lacking.

The feeling of epic fantasty has been increased much beyond what it once was. Making a character in 2nd or 3rd edition would net you 4-15 hit points. The lowest number I’ve seen so far is around 22. Bulking up the player characters (PC’s) seems a little like cheating until you start playing. The first adventure module “Keep On The Shadowfell” claims to be for five characters starting at level one. I started the module with five characters of second level and they still would have died if not for a little creative dice rolling and jiggering of stats on my part. This isn’t a drawback at all despite how that last sentence sounded. Creative thinking has kept my party alive more than brute strength (though there is a bit of that as well). Fourth edition seems to be streamlined for ease of play (especially for the DM) but its also designed to reward players who can think their way out of a situation. Several times my group has been in a tight spot and worked their way through it not by barreling in but out thinking the monster (and by extension me).

There are a thousand little improvements that I could touch on but the gist of it is that Dungeons and Dragons 4th Edition is the best upgrade so far of this venerable franchise. I can see everyone in my party continuing to play this game for many more years without getting tired, something that I can’t say about any other game out there.

Popularity: 9% [?]

The fat kid is back and he just watched Fringe

Posted by Tommy On September - 23 - 2008

I have to admit, I didn’t have very high hopes for Fringe. The X-Filesishness (hey look, new word!) of it seemed like a bad idea even before the latest movie didn’t so much as bomb as give a tiny little Derek “I’ve got the black lung pop” Zoolander cough and then shuffled quietly from the mortal coil. I haven’t been a fan of Lost since the premiere of the second season when I said “really, that’s it?” and promptly turned off the television and “The Godzilla Witch Project”, while ambitious, left me a little cold. I suppose its unfair to J.J. Abrams to judge his latest show by his most recent standards. Those standards being that I’ll be too stupid to understand it and everyone but me will love it. I’ll judge him by Alias standards. Are the cliffhangers cliffhangery enough? Are the outfits small enough to make a Hilton say “Hey now, that shows a little too much skin. I have standards you know!”

Hold on. No cliffhanger and the clothes look like something normal people would wear? Great! Another show I can’t watch because of my status as the lowest common… waitaminnit…

I think this could be J.J. Abrams finest project to date (not counting Felicity, that Scott Foley is dreamy!). The show mixes action, drama and humor in a way that I haven’t seen out of Abrams since the days of Marshall’s tech ops briefings on Alias. The cast he’s assembled has pretty much astounded me. I’ve always been a fan of Joshua Jackson. From his early days as the plucky young Duck to his six years as Pacy on Dawson’s Creek where he got to make out with Katie Holmes before she was mindwiped by the mothership. He’s always had a certain roughish charm about him and in Fringe his ability to switch from kind of skeevy douche to MENSA candidate on a dime is pretty cool to watch. His father is played by John Noble, you’ll remember him as the guy who tried to burn Feromir alive. Now there is a douchey move. Cooking your own son on an open BBQ pit while midgets in funny helmets look on. Well he’s still crazy and as the story opens he’s spent the past 17 years in a mental institution. Family issues are fantastic. Especially if you can watch them in the most Jerry Springeresque manner possible. No Springer here thankfully, just a typically dysfunctional father son dynamic that always makes things interesting. The father is looking for redemption (or possibly some clay to eat) and the son is looking for a way out of his miserable life (or possibly into the lead characters pants).

Speaking of leading ladies, the main character here is played by Anna Tory, an Australian actress I’ve never heard of. She isn’t a traditional leading lady and by that I mean she looks like someone you could actually know. She comes across a little cold but that could be part of her FBI character (or it could be a lack of acting skills, I’m not sure yet). Either way J.J. Seems to believe in her and who am I to argue with someone who understands what the hell is happening on Lost?

Popularity: 7% [?]

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WTFEntertainment is a constantly changing, evolving, and completely deranged website that is run by a bunch of morons who have nothing better to do then update a website once a year with random things. Please enjoy our rantings, check out our featured articles, and please don\'t forget your tin-foil hats.

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